Goals

January 28, 2011

12pm:Group
  1. Look at compatibility of different AR programs.
  2. Set a meeting time with Jordan and Prof. Cussack (Jan 31)

January 31, 2011

12pm:Jordan
  1. Aim for semester is to get something up and running with a heavy focus on the user interface system to be built.
  2. Get our domain in the Cooper server from Prof. Cussack.
  3. Familiarize team with Django and try to put a format for user interface together.
3pm:Professor Cussack
  1. Download ARToolkit.
  2. Find usage of OpenGL
  3. Build Django site capable of creating an RSS feed.
  4. Specifications on Glyphs–can Cooper screen with its blocks of shading be a Glyph in and of itself.

February 7, 2011

12pm:Jordan
  1. Find TCP connection on Java (Networking class maybe specific to Android).
  2. Get Server running and start editing.
  3. Find class for designing a box/cube.
  4. Find open sourced AndAR coding for recognizing glyphs and start manipulating/throwing through Android emulator.
  5. With Jordan or Prof. Cussack, look at ARtoolkit, search for xcode, see how glyphs are recognized and displayed[familiarize with coding].

February 16, 2011

9pm:Jordan
  1. Configure a button application to some function (java)
  2. Look into index files for the AndAR.jar that can be added as library to Eclipse development

March 4, 2011(all Jordan guidance @ this point for the application side)

1-3pm
  1. Get a camera handler function working after the splash(title) screen
  2. Clean up the look of the title page to be implemented in final application
  3. Create hard coded menu buttons for the Android during camera viewing (These buttons will have group information about project and web domain).
  4. Create a permanent(final) andriod style text box to hold artists names and contact information in the bottom left of the landscaped screen view, so as to promote the artists as equally as there work.
 
start/classes/principlesofdesign/augmentedrealitywall2/start/goals.txt · Last modified: 2011/03/04 15:43 by gaarons
 
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