Cooper Augmented Reality Gallery Space 2

Who We Are Video: The Plan

Problem Statement

Our problem is: Developing a systematic way of transporting and displaying 3D models on the facade of the Cooper Union building located at 41 Cooper Square. We must create a data feed which sends information to a mobile device and makes 3D models accessible in the form of art galleries composed by art school students at the Cooper Union. This project will advertise the talents of both the Art and Engineering students by bringing classic artistic techniques into the public eye with exposure in the virtual world. Cooper ARt is in development, and will be available to the public in the coming months.

Schedule and Minutes

Scheduling

Minutes

Goals

Videos

Background Research

ARtoolkit

http://www.hitl.washington.edu/artoolkit/

AndAR - Great platform for implementing AR on mobile devices (Open GL)

http://code.google.com/p/andar/ Need to find this open source code!

AndAR development via Google (Google App Engine)

http://code.google.com/appengine/downloads.html#Google_App_Engine_SDK_for_Java

Fair Use of Media (background songs)

http://www.adec.edu/admin/papers/fair10-17.html

Resources

Android Development Resources

http://developer.android.com/index.html

Django Web Framework

http://www.djangoproject.com/

AndAR Handler Index

AndAR Handler Index

Making a SPLASH screen in Java

http://www.youtube.com/watch?v=rlsmJFO_aRg&feature=mfu_in_order&list=UL

Designs

GeoRSS Design

Splash Screen First Implementation

Implementation of a Splash Screen

Auxiliary Work

Homework

augreality2_qfd.pdf