Here is the model of our “Game Glove” in Solidworks. The Game Glove consists of 5 buttons at the base of each finger and an accelerometer that measures tilt and movement in the palm in order to control a video game. The wrist holds the batteries, an On/Off and Start button (the one with the yellow “glove” on it),and a usb connector to allow the user to hook up the controller to their computer and modify it. The back hold stylish blue LEDs because they're cool. The outline of the glove body was derived from 3dcontentcentral.com by contributor Doug Calli.