=====Introduction===== ===1. Opening Xcode=== Open the program **Xcode** on your Mac {{:start:classes:principlesofdesign:application_development_tutorial:intro2.png?400|}} On the left bar, under **iOS** select **Application**, select the template for your application (the tutorial will use **Single View Application**): * **Master-Detail Application**: provides a starting point for a master-detail application * **OpenGL Game**: provides a starting point for an Open-GL ES-based game * **Page-Based Application**: provides a starting point for page-based application that uses a page view controller * **Single View Application**: provides a starting point for an application that uses single view * **Tabbed Application**: provides a starting point for an application that uses a tab bar * **Utility Application**: provides a starting point for an application that has a main view and an alternate view * **Cordove-based Application**: provides a starting point for a Cordova based application * **Empty Application**: provides a starting point for any application {{:start:classes:principlesofdesign:application_development_tutorial:intro1.png?500|}} Finally name your project {{:start:classes:principlesofdesign:application_development_tutorial:intro3.png?500|}} ===2. Xcode Interface===== The following window should appear, this is your interface {{:start:classes:principlesofdesign:application_development_tutorial:intro4.png?800|}}